Ragnarok Online Philippines – Episode 26: Revolution Patch Notes

Ragnarok Online Philippines – Episode 26: Revolution Patch Notes

Check out the patch notes from the latest episode from the uber popular grand daddy MMORPG in the Philippines, RO PH Ragnarok Online Episode 26: Revolution. Balik RO!!!

Rune Knight

• Enchant Blade
o Changed from single target to self targeted.
o Increased damage formula is changed.
• Hundred Spear
o Casting time is changed.
o Damage formula is changed.
• Ignition Break
o Damage formula is changed.
• Rune Stone Items
o Verkana Runestone
? Duration is changed (300s -> 180s).
o Raido Runestone
? Using the rune stone will enchant your weapon. On your next physical melee attack, you will auto-cast Crush Strike, and then the effect will be removed.
o Noseige Runestone
? When used, it recovers and protects against status effects for 60 seconds.
? HP recovered when using the runestone is 25%.
? The debuffs removed are as follows:
? Stun, Blind, Curse, Stone, Poison, Sleep, Silence, Bleeding, Chaos, Frozen, Deep Sleep, Burning, Freeze (Frost Mist), Diamond Dust
? All guillotine Cross poisons
? Marsh of Abyss (Warlock Skill)
? Howling of Mandragora (Genetic Skill)
o Turisus Runsestone
? Duration has changed.
o Hagalaz Runestone
? For the duration of the skill, the physical and magic defense increase is affected by JobLv and Rune Mastery Level.
? Duration has changed.
o Isia Runestone
? Duration has changed.
o Aesir Runestone
? Duration has changed (300s -> 180s).
o Pertz Runestone
? Storm blast damage formula changed.

Guillotine Cross

• Dark Illusion
o Skill range is changed (4 + SkillLv cells).
o Can now be used in siege.
• Counter Slash
o Damage formula is changed (Damage is now increased by users BaseLv, Agi, and JobLv).
• Halucination Walk
o The HP cost when using the skill is changed.
• Rolling Cutter
o Damage formula changed.
o Damage dealt is now increased by your BaseLv.
o At level 5 the area of effect increases from 3×3 to 5×5.
• Cross Ripper Slasher
o Skill range is increased (8 + SkillLv cells).
o Damage formula is changed (Damage is now increased by BaseLv and AGI).
• Poison Smoke
o The success rate is increased.
o When using poison smoke, you no longer lose the poisoning weapon effect.

Arch Bishop

• Clementia
o SP cost has changed (280/320/360).
o Based on your job level, it can add an additional 1 ~ 5 Str/Int/Dex.
• Canto Candidus
o SP cost is changed (200/220/240).
o Based on your job level, it can add an additional 1 ~ 5 Agi.
• Coluceo Heal
o SP cost is changed (200/220/240)
o The amount of HP healed increases with more party members.
o Skill cooldown time is changed.
• Praefatio
o SP cost is changed (80 + SkillLv * 10).
o The defense power of the barrier is increased with more party members.
• Lauda Agnus
o Now also removes Burning, Freeze (Frost Mist) and Diamond Dust status effects.
o Skill success rate is increased.
• Lauda Ramus
o Now also removed Howling of Mandragora and Deep Sleep status effects.
o Skill success rate is increased.
• Clearance
o Now also removes the Critical Wounds status effect.
o Skill success rate is increased.
• Expiatio
o Changed from self targeted to self and other players.
o Highness Heal
o Skill cooldown time is decreased.

Warlock

• White Imprison
o Skill cancellation conditions have changed.
? Before: Struck with ghost element magic damage.
? After: Struck with ghost element damage.
o Can now be cancelled with the Priest skill ‘Status Recovery’.
• Recognized Spell
o SP cost is increased (80 + SkillLv * 20).
o Skill cooldown time is decreased.
o Skill duration is changed (30 + SkillLv * 30 seconds).
• Comet
o SP cost is changed (400 + SkillLv * 80).
o Skill fixed cast time is changed.
o Skill cooldown time is changed.
o Global cooldown is changed.
o If there is a warlock party member nearby (7×7), then comet will deal max damage to all targets in range.
• Chain Lightning
o Damage formula is changed.
o The amount of damage increases with each chain hit.
• Earth Drive
o Skill range is changed (3 cells -> 6 cells).
• Summon Fireball/Waterball/Ball Lightning/Stone
o Skill duration is changed.
• Reading Spellbook
o Skill fixed cast time is changed.
o Skill variable cast time is changed.
o Skill reuse delay is removed.

Ranger

• Arrow Storm
o Damage formula is increased.
• Cluster Bomb
o Damage formula is changed.
• Warg Bite
o Damage formula is changed.
o Success rate is changed.
o Skill cooldown time is changed.
• Maize/Cobalt/Magenta/Verdure Trap
o Skill changed to use elemental ‘point’ items.
• Firing Trap
o Damage formula is changed.
o Burning chance is increased.
• Icebound Trap
o Damage formula is changed.
o Freezing chance is increased.
Mechanic

• FAW Silver Sniper
o Duration time is changed.
• FAW Magic Decoy
o Duration time is changed.
o Skill changed to consume elemental ‘point’ items.
• Shape Shift
o Skill changed to consume elemental ‘point’ items.
o Skill consumption of catalysts is increased.
• Boost Knuckle
o Skill variable cast time is changed.
o Damage formula is changed.
o Damage now scales with the users BaseLv.
• Pile Bunker
o Debuff chance is decreased.
o Range is changed (3 cells -> 3/4/5 cells).
o Now also removes the following buffs: Gentle Touch: Convert, Gentle Touch: Revitalize, Reflect Shield, Defender, Reflect Damage, Prestige, Banding.
• Vulcan Arm
o Global cooldown is changed.
o Damage formula is changed.
o Damage now scales with the users BaseLv.
o Now deals damage in a 3×3 cell area.
• Arm Cannon
o SP cost is changed (40/50/60 sp).
o Variable casting time is changed.
o Skill range is changed (9/11/13 cells).
o Damage formula is changed.
o Damage now scales with the users BaseLv.
• Acceleration
o Duration time is changed.
• Hovering
o Duration time is changed.
o Now allows you to ignore the effects of Fire Walk, Electric Walk, and Vacuum Extreme.
• Mainframe Remodel
o The defense bonus is increased.
? Before: 4/7/11/15.
? After: 40/60/80/100.
o Overheat limit is changed (From 100 -> 150).
• Self Destruction
o Fixed cast time is changed.
o Variable cast time is changed.
o Skill cooldown time is changed.
o Damage formula is changed.
o Damage now scales with the users BaseLv.
o Now consumes 3 Mado fuel.
o Skill now no longer has an SP requirement to cast.
• Cooldown
o The fuel cost of the skill is changed from 2 to 1.
o The Overheat Point decrease by the cooling device is changed.
• Infrared Scan
o Skill fixed cast time is removed.
o Skill success rate is now 100%.
o Players that were detected will have their evasion lowered for 5 seconds.
• Magnetic Field
o The fuel cost of the skill is changed from 3 to 2.
o Skill area of effect is changed from 3×3/5×5/7×7 cells to 5×5 cells fixed.
o The SP drain is now fixed 50 per second.
o Earth element damage and quagmire will cancel Magnetic Field.
• Neutral Barrier
o Skill variable cast time is removed.
o Skill reuse delay is now 90 seconds.
o Skill area of effect is changed from 3×3 cells to 5×5 cells.
• Stealth Field
o SP cost is changed (80/100/120).
o Variable cast time is removed.
o Skill reuse delay is changed.
o Skill area of effect is changed (3×3 cells -> 5×5 cells).
o The SP cost over time is changed (3 seconds 1% / 4 seconds 1% / 5 seconds 1%).
o Ranged damage reduction is changed from 30% to 20%.
• Repair
o Variable cast time is changed.
o Skill range is changed (4 + SkillLv cells).
o Item consumed by the skill has changed.
? Before: All levels 1 Fuel
? After: Level 1, 2 : Repair A (1) / Level 3 ~ 4 : Repair B (1) / Level 5 : Repair C (1)
o The HP recovered by the skill is changed.
? Before: 6/9/12/15/18%
? After: 4/7/13/17/23%

Shadow Chaser

• Invisible
o Skill SP cost is changed.
? Before: 5/4/3/2/1%
? After: 10/8/6/4/2%
o Detecting skills will no longer cancel Invisible.
• All Masquerade skills
o No longer affects boss type monsters.
• Manhole
o Can only be used on Siege maps and PVP enabled maps.
• Dimension Door
o Now only affects you or your own party.
• Bloody Lust
o No longer caused provoke status, but berserker status.
o Can only be used on siege maps and PVP enabled maps.
• Feint Bomb
o Skill effect has changed to hide you before performing the backstep.
• Reproduce
o Skills copied through reproduce now have twice the SP cost.
• Shadow Form
o Detecting skills have a chance to cancel Shadow Form.
• Deadly Infect
o Success rate is decreased.
o Changed to only work when used with short ranged attacks.

Royal Guard

• Reflect Damage
o The reflect rate is changed.
o A number of reflect limit is added.
o SP cost is changed (80/100/120/140/160).
o The SP drain while active is changed.
o Changed to only reflect short ranged attacks (will not reflect trap damage).
• Pinpoint Attack
o SP cost is changed (30->50).
o Damage formula is changed.
• Exceed Break
o Skill fixed cast time is changed.
o SP cost is changed (20/32/44/56/68).
o Damage formula is changed.
• Overbrand
o SP cost is changed (32/44/56/68/72).
• Ray of Genesis
o SP cost is changed (60/65/70/75/80).
• Inspiration
o SP cost is changed (80/90/100/110/120).
o The amount of bonus stats is changed.
o The amount of bonus attack power is changed.
o The skill requires 1% experience in order to cast. If you do not have that experience, you cannot activate the skill.

Sura

• Gate of Hell
o Deals additional damage when cast as part of a combo.
• Crescent Elbow
o Duration time is changed.
o Activation rate is changed.
o The bonus knockback damage is changed.
• Lightning Walk
o Duration time has changed.
o Activation rate is changed.
• Howling Lion
o SP cost is changed (80/90/100/110/120).
• Lightning Ride
o Casting time and skill reuse time are increased.
• Pressure Point: Cure
o Skill reuse time is changed.
o HP recovery amount is changed.
• Pressure Point: Energy Gain
o Skill fixed cast time is changed.
• Pressure Point: Convert
o Skill reuse time is changed.
o Max HP decrease amount changed.
o Consumes an amount of spheres equal to skill level used.
• Pressure Point: Revitalize
o Consumes an amount of spirit spheres equal to skill level used.
o Max HP increase changed.
o The bonus defense gained is changed.
o Fixed casting time is changed (1s/1.5s/2s/2.5s/3s).

Wanderer/Maestro

• Swing Dance
o The bonus attack speed is changed from being based on your JobLv to your level of Lessons learned.
• Moonlit Serenade
o Magic attack power increase formula is changed.
• Windmill Rush
o Physical attack power increase formula is changed.
• Reverberation
o The limit to the number of reverberations you can place is removed.
• Severe Rainstorm
o Skill reuse delay is changed.
• Despair Song
o Can now be cured by the priest skill ‘Status Recovery’ and the Sura skill ‘Lion Howl’.
o Can no longer be placed at a target’s feet.
• Siren’s Voice
o Skill success rate is changed.
• Deep Sleep Lullaby
o Changed to be self targeted.
o Area of effect is changed (11×11 / 13×13 / 15×15 / 17×17 / 19×19).
o Skill success rate is changed.
o The targets stats can lower the success rate.
o Deep sleep can be cancelled by the Bishop skill ‘Lauda Ramus’, Sura skill ‘Lion Howl’ and Wanderer/Maestro skill ‘Sound of Destruction’.
• Circle of Nature
o Can only be cast on yourself or your party members.
o Can only be used on PVP enabled maps.
• Gloomy Shyness
o SP cost is changed (60/75/90/105/120).
o Skill cooldown time is changed.
o Evasion decrease rate changed.
o Attack speed decrease rate changed.
o When using the skill, has a low chance to halve movement speed, and cause the target to dismount from their Dragon/Gryphon/Pecopeco.
o Now improves the rune knight skill ‘Hundred Spear’.
o Damage amplification formula is changed.
• Great Echo
o For each wanderer/minstrel in party above 2, deals additional damage.
o Damage formula has changed.
• Song of Mana
o For each wanderer/minstrel in party above 2, increases sp recovery rate.
• Dance with Warg
o For each wanderer/minstrel in party above 2, increases the attack power and attack speed of Rangers and increases the bonus Warg attack damage.
• Sound of Destruction
o Skill reuse time is increased.
o Changed from around a single target to ground targeted.
o Skill area of effect is changed (9×9 / 9×9 / 11×11 / 11×11 /13×13).
o Any bard or dancer based skill effect will be cancelled.
o Success rate is changed.
o Targets that have effects cancelled will take damage.
o Targets that have effects cancelled will have a 100% chance to be stunned.
o Can only be used on PK enabled maps.
• Lerad’s Dew
o Skill area of effect is changed (9×9 / 9×9 / 11×11 / 11×11 /13×13).
• Sinking Melody
o Enemies in range will immediately lose SP and have their int decreased.
o Duration time changed.
o Skill area of effect is changed (9×9 / 9×9 / 11×11 / 11×11 /13×13).
• Warcry from Beyond
o Enemies will have their MaxHP lowered, but in exchange gain higher STR and Critical Rate.
o Skill area of effect is changed (9×9 / 9×9 / 11×11 / 11×11 /13×13).
• Endless Humming
o Skill reuse delay is changed (110/120/130/140/150 seconds).
o Skill area of effect is changed (9×9 / 9×9 / 11×11 / 11×11 /13×13).
Sorcerer

• Spell Fist
o Skill bonus damage is changed.
• Vacuum Extreme
o No longer affects mechanics using magic gear.
• Cloud Kill
o Skill fixed cast time is changed.
• Poison Buster
o Skill fixed cast time is changed.
o Variable cast time is changed.
• Striking
o Bonus weapon damage is changed ((SkillLv*2)+8) * WeaponLv.
• Earth Grave
o Skill fixed cast time is changed.
• Diamond Dust
o Skill fixed cast time is changed.
• Warmer
o Skill fixed cast time is changed.
o Variable cast time is changed.
o Skill cooldown time is changed.
o Duration time is changed.
• Varetyr Spear
o Skill fixed cast time is changed.
o Skill variable cast time is changed.
• Arullo
o Skill fixed cast time is changed.
o Skill variable cast time is changed.
o Changed to ground targeted, ranged changed to ( 3×3 / 3×3 / 5×5 / 5×5 / 7×7 ).
o Success rate is changed.
• Sorcerer Summon Skills
o Agni(Medium) Passive mode [Heater]: Psychic Wave becomes fire element, Psychic Wave sp cost increases by 1.5 times.
o Aqua(Medium) Passive Mode [Cooler]: Psychic Wave becomes water element, Psychic Wave sp cost increases by 1.5 times.
o Ventus(Medium) Passive Mode [Blast]: Psychic Wave becomes wind element, Psychic Wave sp cost increases by 1.5 times.
o Tera(Medium) Passive Mode [Cursed Soil]: Psychic Wave becomes earth element, Psychic Wave sp cost increases by 1.5 times.

Genetic

• Thorn Trap
o Max number of placeable traps changed.
o Can no longer be placed at a targets feet.
o Can no longer be stacked on or near other thorn traps.
o Can now be used in siege mode.
• Howling of Mandragora
o Area of effect changed (11×11 / 13×13 / 13×13 / 15×15 / 15×15).
o Success rate changed.
• Mix Cooking
o Cooking success rate changed.
o Number of items made per cooking changed.
• Bomb Creation
o Bomb creation success rate changed.
o Number of bombs created per attempt changed.
• Special Pharmacy
o Base success rate changed.
• Silent Breeze (Homunculus S Skill)
o Duration is changed.
o Causes 100% chance to be silenced, but will remove some other status effects.
• Fire Expansion
o Effect of level 1 and 2 are changed.
• Hell’s Plant
o Damage formula is lowered.

NOTE: The information posted above is for reference purposes only. Actual game setting may vary and dependent on current game settings.

Author: Kiven
Kiven originally started this blog back in 2004 to document his forays into Half Life 2 and World of Warcraft. For more Play to Earn gaming news, Add me on Twitter: @Kiven and Like my Page on Facebook: http://facebook.com/codamon

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