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Crysis cost $22M but still made a profit

Posted by on August 19, 2008 in Gaming News - No comments

Yep, you read that right. EA’s Crysis cost $22M to make and managed to turn profitable despite it’s high system requirements and piracy.

CEO and President of game developer Crytek said Crysis cost 15 million Euros (22 million USD) to develop during a panel about the future of gaming graphics at the Games Convention Developers Conference in Leipzig, Germany. Yet despite the cost, Yerli maintained the game was profitable, adding, “if it wasn’t profitable I wouldn’t be able to stand here.”

In the past, Crytek was responsible for the first-person shooters Far Cry (2004) which ran on its CryEngine 1, and Crysis (2007), which rand on its CryEngine 2. Crysis Warhead, another first-person shooter with ties to Crysis and also built with CryEngine 2, is being readied for release this September.

Yerli gave no word on what other titles the company might produce between now and 2012, when he believes the studio’s next engine will be ready and a new generation of consoles will be available.

Source

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Kiven has been writing about the latest games, tech gadgets, and the prettiest ladies on Codamon.com since 2004. A former B5Media and CreativeWeblogging blogger, he now runs his own content network at http://pinoyblognetwork.com. You can also find him on Twitter at http://twitter.com/kiven and on Gamecenter by the handle Kivenhood.

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